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Common Language Extension(CLE) |
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For lua calls c#, here presents a new method, which ues cle developed by srplab..A function “Add” is defined in lua which returns the sum of two input integers, the function also call lua method “Show” to print the result. There are three steps: 1. Init cle, create service group, and create service. 2. Define extends class of StarObjectClass, and defines a new function “Add” of it. 3. Create interface object, named “TestClass”.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using star_csharp;
namespace AddFunctionService
{
//--Step2
: Define extends class of StarObjectClass, and defines a new function “Add” of
it.
class MyObjectClass : StarObjectClass
{
public int Add(StarObjectClass self, int x, int y)
{
//--Callback
to script function
self._Call("Show", x + y);
return x + y;
}
public MyObjectClass(StarObjectClass srcobj)
: base(srcobj)
{
}
}
class Program
{
static void
{
//--Step1 : Init cle,
create service group,import sharelibrary, and create service
StarCoreFactory starcore = StarCoreFactory.GetFactory();
StarServiceClass Service =
starcore._InitSimple("AddFunctionService", "123", 0, 0);
//--Step3 : Create interface
object, named “TestClass”.
MyObjectClass Obj = new
MyObjectClass(Service._New("TestClass"));
}
}
}
For lua code calls the above c#, there are three steps; 1. Init cle, create service group, import sharelibrary, and create service. 2. Create Instance of object “TestClass” defined in c#. 3. Call function “Add”.
require "libstarcore"
--Step 1 : Init cle, create service
group,import c#, and create
service.
Service=libstarcore._InitSimple("test","123",0,0,"AddFunctionService.exe?script=csharp");
--Step 2: Create Instance of object “TestClass”
defined in c#.
a = Service.TestClass:_New();
--Step 3: call function “Add”
function a:Show(
print("print from lua call back "..
end
print("Add returns : "..a:Add(12,34))
Service._ServiceGroup:_ClearService()
libstarcore._ModuleExit()
Run : starapp -e lua_call.lua |
| examples code download |
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